5 Key Takeaways on the Road to Dominating Resources

The Trend in Virtual Reality

Few years had passed since the time HTC has introduced the first high-end VR headset, the HTC Vive. From that time onwards, we have seen the rise in cryptocurrency-inflated prices of hardware, Rift, entrance of Microsoft as well as humble beginnings of Virtual Reality e-sports leagues. And while it is true that the platform and the medium for this device hasn’t boomed yet, it doesn’t stop educators and entertainers to have continued investment and steady growth. VR becomes so wide that countless of materials are created inside the VR world which can be used in completing quests be it a keyboard, a skillet and more.

From the get-go, Oculus Rift lags behind HTC Vive. Not just that their launch filled with delays in getting them out of the public for a full year late, Oculus has refused to acknowledge supremacy of room scale VR experiences opting rather for a stationary or seated experiences. Slowly but surely, Oculus integrated room-scale, motion controls grabbing items while the player is in the VR world similar to a skillet and last but not the least, major price drop in an effort to compete with the major market share of HTC in the VR world.

As a way to gauge the current trend in PC component market, Steam launch a hardware survey almost every month. Consistently, the Vive has beaten Rift in terms of market share and sales.

Just before the onset of VRChat, there was RecRoom which is basically a social VR experience that is integrated for Oculus, PSVR and Steam that has allowed players to complete a quest together while also playing dodgeball, laser tag, etc. The game additionally features cartoony and nostalgic high school motif while players only have limited control of the presented content.

The trend has changed all thanks to VRChat as this pushed social game of same platform to adapt and to compete. RecRoom added player created rooms module just recently to allow players to create mockup of cities, build castles, create their own quests, make weapons from a skillet to something more elaborate and so on. If RecRoom would stay true to its formula, it’ll be considered the best. It has developed huge paintball and laser tag arenas, write entertaining quests where it’s nearly impossible to win without friends and kept enforcing community behavior instead of other social platforms.

There is actually a new quest that was introduced and this is the Isle of Lost Skulls. In this game, you’re a pirate that’s trapped in a cell and breaking out of it is your first mission. You need to use everything around you in order to beat the skeletons that are keeping you as prisoner. This often means picking up a skillet or broom to strike them over the head. Yes, a skillet used to get out of your way.